Sunday, March 20, 2016

Video Games in Education



I have always enjoyed playing video games like many others in my generation. I felt like playing out classic battles from World War 2 in Battlefield 1942 or setting up a global world in the the game Civilization always brought more of my interest then studying about a famous conflict in a book or hearing about civic information in a classroom. Although I thought these games were beneficial  my school didn’t and never incorporated them into our curriculum. I don’t really recall playing any computer based game other than the original Oregon Trail during my tenure as a student, but it’s good to see that the NETS push has brought interest into playing games to help students learn. I decided to try and pick the game I was most interested in and for me that was the People’s Pie.


People’s Pie is a really good game for understanding the basics of creating a country's budget. The game starts you off by going over each of the functions of the game. I think this is a critical aspect to a game because if the user isn’t entirely sure then there can be issues with effectively playing the game. After you understand the basics functions the game takes you to the start of your budget by having you build the foundation of the budget through raising taxes through corporate tax, payroll tax and income tax. After you begin building the foundation of your budget you’re burdened with picking the age of which you want your populous is set to retire. After picking the age you are then shown a bunch of cartoon faces that represent the different interests of the government with military, education and others represented. While making room for their budgets you have to have to not only accept their base needs but also find programs to approve and cut. You do this all while trying to keep your citizens happy with the changes that you make. Also whenever you run out of money you’re the right to borrow money but this affects interests rates and even though you may think it will make your citizens happy because the program is approved the higher interest rates then bring that happiness down. It’s an interesting prospect and I think it really shows to students the difficulties of the budget and the real challenges are government faces each day. In the common core curriculum it calls for,"Why does the government work sometimes and not others?" I think this game did a great job at exposing an answer for these question. It also allowed students to see how many different types of government can also work as well since the game had more than one solution. This simulation proved to me that video games have a place in the classroom and I look to make it part of mine.


After playing these games it really has created within me a nostalgic feeling for  video games and their role in education. When I was in 2nd and 3rd grade Oregon Trail was the game most played by me and my fellow students, we loved naming the people in our wagon and sitting around the computer waiting for the journey to unfold. We learned more about the struggles of coming west than any book or movie could express to us. Ever since then I never really have had the opportunity to play videogames for educational benefit. Playing this game and reliving moments of my childhood have gravitated towards me trying to have these be played out in my classroom. As someone that is going to teach social science, I’m going to try to include the games that I enjoy and have many lessons of social science topics such as Civilization or Age of Empires. I believe incorporating these games into my teaching will help benefit students learn social science as games helped me learn the struggles of the Oregon Trail.




Tuesday, February 2, 2016

Technology Review Assignment


Windows Hololens

Google glass had it’s shot but now it’s time for the Windows Hololens. This could be a potential game changer for education by having a device that could make any room a completely 3D experience. If you have never gotten the chance to watch the trailer of this device please click my embedded link to fully understand its capabilities. I believe as a future teacher, my generation’s hurdle will be understanding and utilizing wearables.

Google Glass had a vision of a world where you would have a device attached to your face and it would be almost your silent passenger as you shopped for groceries, went on vacations or wanted to relive the night before, but now Microsoft wants to expand on that idea and completely change your life. In their quick but seemingly effective video, it seems in a short time that you will be able to use technology as way to enhance the areas around you in the real world. As a teacher I understand students may be coming into a classroom in the near future with this device on their face and I’ll have to find a way to react.

Instead of shunning these devices, I'm looking forward to incorporating them into the classroom. Wearables may make the classroom a challenge for some educators but I think used correctly they could add great benefit to not only the students but to the teachers as well. Instead of having a traditional classroom setting, we may be able to sit in a classroom while having students venture to other parts of the world of watch live events as they unfold using these wearable devices. Imagine explaining the crossing of the Delaware to your students as they see George Washington and his men all in boats rowing to surprise the enemy on a cold Christmas morning. Alongside experiencing history, students could also have live feeds to current events and be able to listen to presidential debates or inaugural speeches as they if they were in the room. It could add a different level of sense of a candidate or person by being able to read their body language first hand. Alongside going on adventures students could learn to interact with each other through the use of wearables.

Referencing the trailer below, Microsoft is really gearing this new wearable as being able to impact the environment of the user. Looking at this device for students it would be interesting to see what things students could build or change within the vicinity of the classroom. They could have virtual projects where entire classes would contribute to engineering different projects and learning to create real world things within the vicinity of the classroom. The possibilities of these devices are endless and it is with these devices we will develop web 3.0


Monday, February 1, 2016

Personal Learning Network Assignment


  1. I utilize Reddit for my daily consumption of the web. I select my own interests and learn new things about them through user generated content and comments that come from individuals reactions. This information is current and always changing so it’s a good medium to stay up to date with new information on the web.
  2. I use twitter for news and status updates from my favorite sport athletes. I find the hashtags overwhelming and instead of using current popular hashtags I go directly whoever it is I’m looking for an opinion or information from that person.
  3. I rarely use Linkedin, so I will have to find previous coworkers and develop a network with them.
  4. I think it’s good to step outside of your comfort zone and try new mediums of communication. I believe that Linkedin would be a good resource to use on a resume that would show your youthfulness and also give a picture of yourself. Going forward I will make it a point to create and use Linked in. Although, Twitter, I find confusing and would much rather use Google News, Nytimes news, The Economist and Reddit for my overall web consumption.